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03

ARENAPLAY

Year2022
CategoryStreaming Platform
RoleFull-Stack Engineer · Infrastructure
StatusArchived
Existing streaming solutions in the target market either couldn't handle concurrent load, had unacceptable latency for live events, or priced out smaller content creators. ArenaPlay needed to deliver broadcast-quality streaming with a creator-first economic model.

ArenaPlay is a live streaming platform designed around concurrent viewer load and low-latency delivery. The infrastructure runs on AWS with Mux for video processing and Cloudflare for CDN distribution and DDoS protection.

Mux handles transcoding and adaptive bitrate streaming — the client player automatically steps down quality based on viewer bandwidth without interruption. The live event architecture keeps end-to-end latency under 5 seconds under normal load.

The backend is Node.js with a PostgreSQL database and Redis for real-time presence (viewer counts, live chat state). A React/Next.js frontend handles the creator dashboard, viewer experience, and subscription management.

The biggest technical challenge was the scaling test: ensuring the system could absorb a 10x spike in concurrent viewers without degrading the experience for existing viewers. This led to a complete rearchitecture of the ingestion and distribution pipeline midway through the build.

Outcomes

<5sEnd-to-end latency
10xTraffic spike handled
99.9%Uptime on launch
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